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What Is Educational Technology?
Educational Technology from old abacus to calculators, slide projectors, and film strips in the classroom to virtual reality. And also, next-generation online learning, educational technology is advancing in exciting new ways, inspiring teachers and students.
Technology is constantly changing the way we work, play, create and communicate. So it goes without saying that advances in digital technology will also create revolutionary opportunities in education.
Technology opens up new opportunities for teachers to enrich and stimulate young minds. Today the potential of assistive technologies, virtual and augmented reality, high-tech collaboration tools, gamification, podcasting, blogging, 3D printing, artificial intelligence, personalized learning. And also, much more is enjoying increasing excitement.
Next, we’ll examine some of the most promising examples of educational technology. As well as some specific tools and trends in educational technology. But let’s first gross a closer look at what we mean when we speak of “educational technology” because the discussion can revolve around both:
- Theory and practice of pedagogical learning approach as well
- Technological tools that help develop and communicate knowledge.
Educational Technology [Tools And Media]
An essential definition of educational technology emphasizes “the tools and technological means that facilitate the transmission of knowledge, its development and its exchange.”
Take, for example, augmented reality and virtual reality. Technological innovation specialist Daniel Newman writes on Forbes.com about “Top 6 Digital Transformation Trends in Education” about using Augmented Reality and Virtual Reality to “improve teachers while creating immersive lessons that are fun and for.” interesting for the students, he invites us to envision the Use of virtual reality to bring students to ancient Greece.
According to Newman, Gamification combines play and learning by using games as an educational tool, who explains that integrating game technology into the classroom “can make learning difficult subjects more engaging and interactive.”
When it comes to artificial intelligence, Newman notes that an Australian university used IBM’s Watson to create a virtual student. Counseling service available 24 hours a day, seven days a week, 365 days a year. Watson’s virtual consultants answered more than 30,000 questions in the first quarter, giving human consultants more time to deal with complex problems.
whose free curriculum-based math game for Grades 1 through 8 is used by millions of students, teachers, and parents. Offers specific tips on using it in a report titled “25 Easy Ways To Use Technology In The Classroom.” Use of educational technology tools. His ideas include:
Virtual Tour:
explore famous places like the Empire State Building or the Great Barrier Reef, or preview actual field trips using technology to “visit” locations in advance.
Take Part In Web Research – These educational adventures encourage students to find and process. Information by adding an exciting twist to the research process. For example, you could take on the role of a detective to solve a particular “case” by looking for specific sources and websites to gather clues on a topic in the program.
Podcasting – Playing relevant podcasts or helping students create their podcasts can be a great way to add to lessons, involve auditory learners, and even train students to develop new creative skills.
Educational Technology [Theory And Practice]
Another critical definition of educational technology focuses on the Theory and practice of using new technologies. To develop and implement innovative educational approaches to student learning and performance.
Behind all the high-tech tools, digital bells, and whistles are teachers who have the skills and inspiration. To use these new technologies to expand the educational world of their students.
According to a report by the International Culture for Technology in Education (“11 Trends in Educational Technology to Watch”).”The hottest topic among educators using technology to learn and teach is not technology, but students. ”
Benefits for students include increased opportunities for personalized learning, more collaborative classrooms and new strategies such as so-called ‘reverse learning. Where students are presented with subjects outside of the school. Classroom (often online), then class time is used to understand Deepen discussions and problem-solving activities with peers.
For teachers looking to make a difference in this discipline, obtaining a Master in Educational Technology is learning new tools, strategies, and practices. Still, it also understands the support structures that must be in place to ensure tremendous possible success. Results. These include:
- Legal and political affairs
- Ethical issues (student privacy, etc.)
- Funding, grants, and budgets
- Real applications (world of work, partnership opportunities, etc.)
- Learning management software, hardware, network basics
- Equity (community/school access and assets, student access)
Ability to conduct a school or district needs assessment / technical site assessment